Tuesday, November 20, 2007

Violence in Video Games - Part I

It’s time to look at the video game market and see what they’re all about. Personally I see a visible pattern forming here. It seems that the ultimate goal in almost 90% of the games is to eliminate your opponent. Whether it’s by jumping on them in order to get by (Super Mario Bros) or shooting them in the head (Halo) you have got to eliminate or in other words kill them to be successful. If you refuse and not take any actions, then you’ll simply die and have to start over with the exact same objective.


It is up to the game developers to come up with an objective for the game character. Sadly anything that does not involve killing or hurting someone else is not considered fun and not many people will be willing to spend money on these kinds of games. Competition is also another fun factor for many people. It is fun and entertaining to be better than your friends and beat them in the virtual world that is video games. Obviously it is not possible to have a fist fight or a weapon fight in real life. That could easily lead to someone getting seriously hurt and you ending up going to prison for many years. So the video games are the best way to express all these feelings without hurting anyone and causing any problems.


There are many people that wish they could hold a gun and start shooting at random things. Army could be one possible solution for these people, but again, army is not for everyone. Thankfully people aren’t allowed to carry hand guns in streets and start shooting at random things. That is why video games exist. People that have been dreaming of holding a gun or a bazooka can now enter the gaming world and blow everything up without getting a lawsuit.

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